A quiet room. A clear target. Make every movement count.
Three spheres. Hit one and find the next. Keep your movements short.
Default yaw: 0.022°/count. DPI calculates distance only. Browser input may differ; verify with a physical 360° turn. Use Direct for an unfiltered response.
Preparing WebGL renderer.
Desktop mouse required · Click to shoot · Hold click to track Esc pauses · Mouse capture starts when you enter
SESSION PAUSED
Take a breath.
Your timer is paused. Resume when ready.
SESSION COMPLETE
Good work.
Movement efficiency
Orange: rendered aim. Olive: input. Dashed: direct start-to-end path. Heuristics, not a skill rating. Pauses are excluded. Samples: 60 Hz maximum.View club ladder ↗